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UE2:WoodChunk (U2XMP)
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Object >> Actor >> Effects >> Fragment >> U2Fragment >> WoodChunk |
- Package:
- U2
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WoodChunk.uc
Default values[edit]
Property | Value |
---|---|
bNoStaticMeshCollide | True |
Buoyancy | 6.0 |
DrawScale | 0.35 |
DrawType | DT_StaticMesh |
Fragments[0] | StaticMesh'VertexM.Decorations.Xmesh' |
Fragments[1] | StaticMesh'VertexM.Decorations.Xmesh' |
Fragments[2] | StaticMesh'VertexM.Decorations.Xmesh' |
LifeSpan | 0.55 |
Mass | 5.0 |
numFragmentTypes | 3 |
States[edit]
Flying[edit]
Inherits from: Fragment.Flying
Modifiers: auto
Flying.BeginState[edit]
simulated event BeginState ()
Overrides: Fragment.Flying.BeginState