Mostly Harmless
UE2:XMPVehicle (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- 1 Properties
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 ClientKDriverEnter
- 2.2.2 ClientKDriverLeave
- 2.2.3 Fire
- 2.2.4 KDriverEnter
- 2.2.5 KDriverLeave
- 2.2.6 NotifyTeamEnergyStatus
- 2.2.7 OnUse
- 2.2.8 PossessedBy
- 2.2.9 SetTeam
- 2.2.10 SetThirdPersonViewMode
- 2.2.11 SetUsability
- 2.2.12 SetViewModel
- 2.2.13 SpecialCalcView
- 2.2.14 UnPossessed
- 2.2.15 UnsetUsability
- Package:
- Vehicles
- Direct subclasses:
- Harbinger, Juggernaut, Raptor
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Properties
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: KCar.Destroyed
FellOutOfWorld
event FellOutOfWorld (Actor.eKillZType KillType)
Overrides: Pawn.FellOutOfWorld
KImpact
Overrides: Actor.KImpact
PostBeginPlay
event PostBeginPlay ()
Overrides: Pawn.PostBeginPlay
PostNetBeginPlay
simulated event PostNetBeginPlay ()
Overrides: KCar.PostNetBeginPlay
PostNetReceive
simulated event PostNetReceive ()
Overrides: Actor.PostNetReceive
PreBeginPlay
simulated event PreBeginPlay ()
Overrides: Pawn.PreBeginPlay
TakeDamage
event TakeDamage (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, class<DamageType> damageType)
Overrides: Pawn.TakeDamage
Tick
simulated event Tick (float Delta)
Overrides: KCar.Tick
Other instance functions
ClientKDriverEnter
Overrides: Vehicle.ClientKDriverEnter
ClientKDriverLeave
simulated function ClientKDriverLeave (PlayerController pc, Object.Rotator exitLookDir)
Overrides: Vehicle.ClientKDriverLeave
Fire
function Fire (optional float F)
Overrides: Vehicle.fire
KDriverEnter
Overrides: Vehicle.KDriverEnter
KDriverLeave
Overrides: Vehicle.KDriverLeave
NotifyTeamEnergyStatus
function NotifyTeamEnergyStatus (bool bEnabled)
Overrides: Actor.NotifyTeamEnergyStatus
OnUse
function OnUse (Actor User)
Overrides: Actor.OnUse
PossessedBy
function PossessedBy (Controller C)
Overrides: Pawn.PossessedBy
SetTeam
function SetTeam (int NewTeam)
Overrides: Vehicle.SetTeam
SetThirdPersonViewMode
simulated function SetThirdPersonViewMode (PlayerController pc)
Overrides: Vehicle.SetThirdPersonViewMode
SetUsability
function SetUsability (int PassengerNum)
Overrides: Vehicle.SetUsability
SetViewModel
simulated function SetViewModel (bool FirstPersonModel)
SpecialCalcView
simulated function bool SpecialCalcView (out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)
Overrides: Vehicle.SpecialCalcView
UnPossessed
function UnPossessed ()
Overrides: Pawn.UnPossessed
UnsetUsability
function UnsetUsability (int PassengerNumber)
Overrides: Vehicle.UnsetUsability