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UE2:XTeamBanner (UT2004)

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UT2004 Object >> Actor >> Decoration >> XTeamBanner
Package: 
XGame
This class in other games:
UT2003

xTeamBanner.

Properties[edit]

Property group 'xTeamBanner'[edit]

Team[edit]

Type: byte


Internal variables[edit]

GRI[edit]

Type: GameReplicationInfo


Default values[edit]

Property Value
bCollideActors True
bCollideWorld True
bNetNotify True
bNoDelete True
bStasis False
bStatic False
bUnlit True
CollisionHeight 90.0
CollisionRadius 48.0
DrawScale 1.7
Mesh Mesh'TeamBannerMesh'
RemoteRole Role_None
Skins[0] Shader'XGameShaders.TeamBannerShader'
Tag DominationChange

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


PostNetBeginPlay[edit]

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


Trigger[edit]

simulated event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Decoration.Trigger


Other instance functions[edit]

SetGRI[edit]

simulated function SetGRI (GameReplicationInfo NewGRI)

Overrides: Actor.SetGRI


UpdateForTeam[edit]

simulated function UpdateForTeam ()