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UE2:XTeamBanner (UT2004)
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Object >> Actor >> Decoration >> XTeamBanner |
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xTeamBanner.
Properties
Property group 'xTeamBanner'
Team
Type: byte
Internal variables
GRI
Type: GameReplicationInfo
Default values
Property | Value |
---|---|
bCollideActors | True |
bCollideWorld | True |
bNetNotify | True |
bNoDelete | True |
bStasis | False |
bStatic | False |
bUnlit | True |
CollisionHeight | 90.0 |
CollisionRadius | 48.0 |
DrawScale | 1.7 |
Mesh | Mesh'TeamBannerMesh' |
RemoteRole | Role_None |
Skins[0] | Shader'XGameShaders.TeamBannerShader' |
Tag | DominationChange |
Functions
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
PostNetBeginPlay
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay
Trigger
Overrides: Decoration.Trigger
Other instance functions
SetGRI
simulated function SetGRI (GameReplicationInfo NewGRI)
Overrides: Actor.SetGRI
UpdateForTeam
simulated function UpdateForTeam ()