My program doesn't have bugs. It just develops random features.
UE2:ZoomSuperShockBeamDamage (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeShockBeam >> DamTypeSuperShockBeam >> ZoomSuperShockBeamDamage |
Contents
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Default values[edit]
Property | Value |
---|---|
WeaponClass | Class'XWeapons.ZoomSuperShockRifle' |