Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:DamTypeSuperShockBeam (UT2003)

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UT2003 Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeShockBeam >> DamTypeSuperShockBeam

Contents

Package: 
XWeapons
Direct subclass:
ZoomSuperShockBeamDamage
This class in other games:
UT2004

null

Default values[edit]

Property Value
bAlwaysSevers True
bLocationalHit False
WeaponClass Class'XWeapons.SuperShockRifle'