UE3:AnimNodeBlendByBase (UDK)
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Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> AnimNodeBlendByBase |
- Package:
- Engine
- This class in other games:
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AnimNodeBlendByBase.uc Looks at the base of the Pawn that owns this node and blends accordingly.
Properties
Property group 'AnimNodeBlendByBase'
ActorClass
Actor class that will match the base
ActorTag
Type: name
Actor tag that will match the base
BlendTime
Type: float
Duration of blend
Default value: 0.2
Type
Type: EBaseBlendType
Type of comparison to do
Internal variables
CachedBase
Type: Actor
Modifiers: transient
Cached Base Actor
Default values
Property | Value | ||||
---|---|---|---|---|---|
bFixNumChildren | True | ||||
bSkipTickWhenZeroWeight | True | ||||
Children[0] |
| ||||
Children[1] |
|
Enums
EBaseBlendType
- BBT_ByActorTag
- BBT_ByActorClass