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UE3:AnimNodeBlendByBase (UDK)
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Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> AnimNodeBlendByBase |
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AnimNodeBlendByBase.uc Looks at the base of the Pawn that owns this node and blends accordingly.
Properties[edit]
Property group 'AnimNodeBlendByBase'[edit]
ActorClass[edit]
Actor class that will match the base
ActorTag[edit]
Type: name
Actor tag that will match the base
BlendTime[edit]
Type: float
Duration of blend
Default value: 0.2
Type[edit]
Type: EBaseBlendType
Type of comparison to do
Internal variables[edit]
CachedBase[edit]
Type: Actor
Modifiers: transient
Cached Base Actor
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
bFixNumChildren | True | ||||
bSkipTickWhenZeroWeight | True | ||||
Children[0] |
|
||||
Children[1] |
|
Enums[edit]
EBaseBlendType[edit]
- BBT_ByActorTag
- BBT_ByActorClass