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UE3:AnimNotify_Sound (UDK)

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UDK Object >> AnimNotify >> AnimNotify_Sound
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2, UT2004, UT3


Properties

Property group 'AnimNotify_Sound'

bFollowActor

Type: bool


Default value: True

bIgnoreIfActorHidden

Type: bool


BoneName

Type: name


PercentToPlay

Type: float

This is the percent to play this Sound. Defaults to 100% (aka 1.0f) *

Default value: 1.0

SoundCue

Type: SoundCue