I'm a doctor, not a mechanic
UE3:CheatManager (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Object >> CheatManager |
- Package:
- Engine
- Within class:
- PlayerController
- Direct subclass:
- UTCheatManager
- This class in other games:
- UE2Runtime, UT2003, U2XMP, U2, UT2004, UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
CheatManager Object within playercontroller that manages "cheat" commands only spawned in single player mode
Properties[edit]
DebugCameraControllerClass[edit]
Type: class<DebugCameraController>
Default value: Class'Engine.DebugCameraController'
DebugCameraControllerRef[edit]
Type: DebugCameraController
Debug camera - used to have independent camera without stopping gameplay
Functions[edit]
Exec functions[edit]
See CheatManager exec functions.
Other instance functions[edit]
EnableDebugCamera[edit]
function EnableDebugCamera ()
Switch controller to debug camera without locking gameplay and with locking
local player controller input
InitCheatManager[edit]
function InitCheatManager ()
This is not an actor, so we need a stand in for PostBeginPlay
KillAllPawns[edit]
SetLevelStreamingStatus[edit]
streaming level debugging