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Difference between revisions of "UE3:CoverMeshComponent (UT3)"
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Latest revision as of 07:40, 23 May 2008
Object >> Component >> ActorComponent >> PrimitiveComponent >> MeshComponent >> StaticMeshComponent >> CoverMeshComponent |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
AutoAdjustOff[edit]
Type: StaticMesh
Modifiers: editoronly
Default value: StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_AutoAdjustOff'
AutoAdjustOn[edit]
Type: StaticMesh
Modifiers: editoronly
Default value: StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_AutoAdjust'
Disabled[edit]
Type: StaticMesh
Modifiers: editoronly
Default value: StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Enabled'
LocationOffset[edit]
Type: Object.Vector
Base offset applied to all meshes
Default value:
Member | Value |
---|---|
X | 0.0 |
Y | 0.0 |
Z | -60.0 |
Meshes[edit]
Type: array<CoverMeshes>
Modifiers: editoronly
Default value, index 0:
Member | Value |
---|---|
Base | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL' |
Default value, index 1:
Member | Value |
---|---|
Base | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL' |
LeanLeft | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanLeftS' |
LeanRight | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanRightS' |
Mantle | StaticMesh'NodeBuddies.NodeBuddy_PerchMantle' |
PopUp | StaticMesh'NodeBuddies.NodeBuddy_PerchClimb' |
SlipLeft | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipLeft' |
SlipRight | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipRight' |
SwatLeft | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatLeft' |
SwatRight | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatRight' |
Default value, index 2:
Member | Value |
---|---|
Base | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_SHORT' |
Climb | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Climb' |
LeanLeft | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanLeftM' |
LeanRight | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanRightM' |
Mantle | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Mantle' |
PopUp | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_PopUp' |
SlipLeft | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipLeft' |
SlipRight | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipRight' |
SwatLeft | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatLeft' |
SwatRight | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatRight' |
Default values[edit]
Property | Value |
---|---|
AlwaysLoadOnClient | False |
AlwaysLoadOnServer | False |
bAcceptsDecals | False |
bAcceptsLights | False |
BlockActors | False |
BlockNonZeroExtent | False |
BlockRigidBody | False |
BlockZeroExtent | False |
CastShadow | False |
CollideActors | False |
HiddenGame | True |
StaticMesh | StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL' |
Structs[edit]
CoverMeshes[edit]
Modifiers: native
- StaticMesh Base
- StaticMesh LeanLeft
- StaticMesh LeanRight
- StaticMesh Climb
- StaticMesh Mantle
- StaticMesh SlipLeft
- StaticMesh SlipRight
- StaticMesh SwatLeft
- StaticMesh SwatRight
- StaticMesh PopUp