Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:DominantSpotLight (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
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Dominant version of SpotLight that generates static shadowmaps.
Default values
Subobjects
ArrowComponent0
Class: Engine.ArrowComponent
Inherits from: SpotLight.ArrowComponent0
Property | Value |
---|---|
ReplacementPrimitive | None |
DominantSpotLightComponent0
Class: Engine.DominantSpotLightComponent
Property | Value |
---|---|
bAllowPreShadow | True |
LightAffectsClassification | LAC_DYNAMIC_AND_STATIC_AFFECTING |
PreviewInnerCone | DrawLightConeComponent'Engine.Default__DominantSpotLight:DrawInnerCone0' |
PreviewLightRadius | DrawLightRadiusComponent'Engine.Default__DominantSpotLight:DrawLightRadius0' |
PreviewLightSourceRadius | DrawLightRadiusComponent'Engine.Default__DominantSpotLight:DrawLightSourceRadius0' |
PreviewOuterCone | DrawLightConeComponent'Engine.Default__DominantSpotLight:DrawOuterCone0' |
DrawInnerCone0
Class: Engine.DrawLightConeComponent
Inherits from: SpotLight.DrawInnerCone0
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawLightRadius0
Class: Engine.DrawLightRadiusComponent
Inherits from: SpotLight.DrawLightRadius0
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawLightSourceRadius0
Class: Engine.DrawLightRadiusComponent
Inherits from: SpotLight.DrawLightSourceRadius0
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawOuterCone0
Class: Engine.DrawLightConeComponent
Inherits from: SpotLight.DrawOuterCone0
Property | Value |
---|---|
ReplacementPrimitive | None |
Sprite
Class: Engine.SpriteComponent
Inherits from: SpotLight.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
Sprite | Texture2D'EditorResources.LightIcons.Light_Spot_Stationary_DynamicsAndStatics' |