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UE3:FaceFXAsset (UDK)
Object >> FaceFXAsset |
Contents
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Properties
Property group 'FaceFXAsset'
PreviewMorphSets
Type: array<MorphTargetSet>
Modifiers: editoronly
MorphTargetSets used when previewing this FaceFXAsset in FaceFX Studio.
Note that these are only valid in the editor.
Internal variables
DefaultSkelMesh
Type: SkeletalMesh
Modifiers: const, editoronly
Default skeletal mesh to use when previewing this FaceFXAsset etc.
Is the one that was used as the basis for creating this Asset.
FaceFXActor
Type: pointer
Modifiers: const, native
Internal use. FaceFX representation of this asset.
MountedFaceFXAnimSets
Type: array<FaceFXAnimSet>
Modifiers: transient
Array of currently mounted FaceFXAnimSets. We only track this if GIsEditor!
NumLoadErrors
Type: int
Internal use. The number of errors generated during load.
RawFaceFXActorBytes
Modifiers: const, native
Internal use. Raw bytes of the FaceFX Actor for this asset.
This only stays loaded in the editor.
RawFaceFXSessionBytes
Modifiers: const, native
Internal use. Raw bytes of the FaceFX Studio session for this asset.
This only stays loaded in the editor.
ReferencedSoundCues
Modifiers: editoronly, notforconsole
Array of SoundCue objects that the FaceFXAsset references.
Native functions
MountFaceFXAnimSet
Mounts the specified FaceFXAnimSet into this FaceFXAsset.
UnmountFaceFXAnimSet
Internal use. Unmounts the specified FaceFXAnimSet from this FaceFXAsset.