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UE3:FaceFXAsset (UDK)

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UDK Object >> FaceFXAsset
Package: 
Engine
This class in other games:
UT3


Properties

Property group 'FaceFXAsset'

PreviewMorphSets

Type: array<MorphTargetSet>

Modifiers: editoronly

MorphTargetSets used when previewing this FaceFXAsset in FaceFX Studio.

Note that these are only valid in the editor.

Internal variables

DefaultSkelMesh

Type: SkeletalMesh

Modifiers: const, editoronly

Default skeletal mesh to use when previewing this FaceFXAsset etc.

Is the one that was used as the basis for creating this Asset.

FaceFXActor

Type: pointer

Modifiers: const, native

Internal use. FaceFX representation of this asset.

MountedFaceFXAnimSets

Type: array<FaceFXAnimSet>

Modifiers: transient

Array of currently mounted FaceFXAnimSets. We only track this if GIsEditor!

NumLoadErrors

Type: int

Internal use. The number of errors generated during load.

RawFaceFXActorBytes

Type: array<byte>

Modifiers: const, native

Internal use. Raw bytes of the FaceFX Actor for this asset.

This only stays loaded in the editor.

RawFaceFXSessionBytes

Type: array<byte>

Modifiers: const, native

Internal use. Raw bytes of the FaceFX Studio session for this asset.

This only stays loaded in the editor.

ReferencedSoundCues

Type: array<SoundCue>

Modifiers: editoronly, notforconsole

Array of SoundCue objects that the FaceFXAsset references.

Native functions

MountFaceFXAnimSet

native final function MountFaceFXAnimSet (FaceFXAnimSet AnimSet)

Mounts the specified FaceFXAnimSet into this FaceFXAsset.

UnmountFaceFXAnimSet

native final function UnmountFaceFXAnimSet (FaceFXAnimSet AnimSet)

Internal use. Unmounts the specified FaceFXAnimSet from this FaceFXAsset.