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UE3:FracturedSMActorSpawnable (UDK)

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UDK Object >> Actor >> FracturedStaticMeshActor >> FracturedSMActorSpawnable
Package: 
Engine


Default values[edit]

Property Value
bNoDelete False

Subobjects[edit]

FracturedSkinnedComponent0[edit]

Class: Engine.FracturedSkinnedMeshComponent

Inherits from: FracturedStaticMeshActor.FracturedSkinnedComponent0

Property Value
ReplacementPrimitive None

FracturedStaticMeshComponent0[edit]

Class: Engine.FracturedStaticMeshComponent

Inherits from: FracturedStaticMeshActor.FracturedStaticMeshComponent0

Property Value
bForceDirectLightMap False
LightEnvironment DynamicLightEnvironmentComponent'Engine.Default__FracturedSMActorSpawnable:LightEnvironment0'
ReplacementPrimitive None

LightEnvironment0[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: FracturedStaticMeshActor.LightEnvironment0

No new values.