The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE3:GameHUD (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- GameFramework
- Direct subclasses:
- UTEntryHUD, UTHUD
- This class in other games:
- UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
ActTitleString[edit]
Type: string
The act title to draw
ChapterTitleString[edit]
Type: string
The chapter title to draw
TitleDrawStartTime[edit]
Type: float
The time we started drawing the chapter title
TotalTitleDrawTime[edit]
Type: float
Total amount of time to draw the chapter title
TotalTitleFadeTime[edit]
Type: float
Total amount of time to fade the chapter title in and out
Enums[edit]
EGameHUDColor[edit]
- GHD_WHITE
- GHD_BLACK
Instance functions[edit]
SetHUDDrawColor[edit]
function SetHUDDrawColor (EGameHUDColor eColor, byte Alpha)
StartDrawingChapterTitle[edit]
simulated function StartDrawingChapterTitle (string ChapterName, string ActName, float TotalDrawTime, float TotalFadeTime)
Start the process of drawing the chapter and act titles
StopDrawingChapterTitle[edit]
simulated function StopDrawingChapterTitle ()
Stop the process of drawing the chapter and act titles