My program doesn't have bugs. It just develops random features.

UE3:GameProjectile (UDK)

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UDK Object >> Actor >> Projectile >> GameProjectile
Package: 
GameFramework
This class in other games:
UT3

GameProjectile

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: Projectile.CollisionCylinder

Property Value
ReplacementPrimitive None

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: Projectile.Sprite

Property Value
ReplacementPrimitive None