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UE3:LineBatchComponent (UDK)

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UDK Object >> Component >> ActorComponent >> PrimitiveComponent >> LineBatchComponent
Package: 
Engine
This class in other games:
UT3


Properties

BatchedLines

Type: array<pointer>

Modifiers: native, transient, const


BatchedPoints

Type: array<pointer>

Modifiers: native, transient, const


DefaultLifeTime

Type: float

Modifiers: native, transient, const


FPrimitiveDrawInterfaceVfTable

Type: pointer

Modifiers: native, const, noexport

These mirror the C++ side properties. I'm making a class here so LineBatchComponent will get the defaultprops from the PrimitiveComponent base class

FPrimitiveDrawInterfaceView

Type: pointer

Modifiers: native, const, noexport