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UE3:NxTornadoForceFieldCapsule (UDK)

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UDK Object >> Actor >> NxForceField >> NxTornadoForceField >> NxTornadoForceFieldCapsule
Package: 
Engine


Properties[edit]

Property group 'NxTornadoForceFieldCapsule'[edit]

RenderComponent[edit]

Type: DrawCapsuleComponent

Used to preview the radius of the force.

Default value: DrawCapsuleComponent'DrawCapsule0'

Default values[edit]

Property Value
Components[0] DrawCapsuleComponent'DrawCapsule0'
Components[1] SpriteComponent'Sprite'
ForceHeight 200.0

Subobjects[edit]

DrawCapsule0[edit]

Class: Engine.DrawCapsuleComponent

Property Value
ReplacementPrimitive None

Sprite[edit]

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True
ReplacementPrimitive None
Sprite Texture2D'EditorResources.S_RadForce'