Gah - a solution with more questions. – EntropicLqd
UE3:ParticleModuleEventSendToGame (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ParticleModuleEventSendToGame |
Contents
- Package:
- Engine
- Direct subclass:
- PMESTG_LeaveADecalBase
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Instance functions
DoEvent
function DoEvent (const out Object.Vector InCollideDirection, const out Object.Vector InHitLocation, const out Object.Vector InHitNormal, const out name InBoneName)
This is our function to allow subclasses to "do the event action" *