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UE3:RB_HingeActor (UDK)

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UDK Object >> Actor >> RigidBodyBase >> RB_ConstraintActor >> RB_HingeActor
Package: 
Engine
This class in other games:
UT3

The Hinge joint class.

Default values[edit]

Property Value
Components[2] ArrowComponent'ArrowComponent0'
ConstraintInstance RB_ConstraintInstance'Engine.Default__RB_HingeActor:MyConstraintInstance'
ConstraintSetup RB_HingeSetup'Engine.Default__RB_HingeActor:MyHingeSetup'

Subobjects[edit]

ArrowComponent0[edit]

Class: Engine.ArrowComponent

Property Value
ArrowColor
Member Value
A 255
B 64
G 64
R 255
bTreatAsASprite True
ReplacementPrimitive None

MyConDrawComponent[edit]

Class: Engine.RB_ConstraintDrawComponent

Inherits from: RB_ConstraintActor.MyConDrawComponent

Property Value
ReplacementPrimitive None

MyConstraintInstance[edit]

Class: Engine.RB_ConstraintInstance

Inherits from: RB_ConstraintActor.MyConstraintInstance

No new values.

MyHingeSetup[edit]

Class: Engine.RB_HingeSetup

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: RB_ConstraintActor.Sprite

Property Value
ReplacementPrimitive None
Sprite Texture2D'EditorResources.S_KHinge'