My program doesn't have bugs. It just develops random features.

UE3:RB_PulleyJointActor (UDK)

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Revision as of 12:47, 6 November 2009 by (Talk)

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UDK Object >> Actor >> RigidBodyBase >> RB_ConstraintActor >> RB_PulleyJointActor
Package: 
Engine
This class in other games:
UT3

The Pulley joint class.

Default values[edit]

Property Value
ConstraintInstance RB_ConstraintInstance'Engine.Default__RB_PulleyJointActor:MyConstraintInstance'
ConstraintSetup RB_PulleyJointSetup'Engine.Default__RB_PulleyJointActor:MyPulleyJointSetup'

Subobjects[edit]

MyConDrawComponent[edit]

Class: Engine.RB_ConstraintDrawComponent

Inherits from: RB_ConstraintActor.MyConDrawComponent

Property Value
ReplacementPrimitive None

MyConstraintInstance[edit]

Class: Engine.RB_ConstraintInstance

Inherits from: RB_ConstraintActor.MyConstraintInstance

No new values.

MyPulleyJointSetup[edit]

Class: Engine.RB_PulleyJointSetup

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: RB_ConstraintActor.Sprite

Property Value
ReplacementPrimitive None
Sprite Texture2D'EditorResources.S_KBSJoint'