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UE3:RigidBodyBase (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Contents
- Package:
- Engine
- Direct subclasses:
- RB_ConstraintActor, RB_CylindricalForceActor, RB_LineImpulseActor, RB_RadialForceActor, RB_RadialImpulseActor, RB_Thruster
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RigidBodyBase: The base class of all rigid bodies.
Default values
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |