Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:RigidBodyBase (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclasses:
- RB_ConstraintActor, RB_CylindricalForceActor, RB_LineImpulseActor, RB_RadialForceActor, RB_RadialImpulseActor, RB_Thruster
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RigidBodyBase: The base class of all rigid bodies.
Default values
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |