Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:RigidBodyBase (UDK)

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UDK Object >> Actor >> RigidBodyBase

Contents

Package: 
Engine
Direct subclasses:
RB_ConstraintActor, RB_CylindricalForceActor, RB_LineImpulseActor, RB_RadialForceActor, RB_RadialImpulseActor, RB_Thruster

RigidBodyBase: The base class of all rigid bodies.

Default values

Property Value
CollisionType COLLIDE_CustomDefault