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UE3:SeqAct_ApplySoundNode (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ApplySoundNode
Package: 
Engine
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'SeqAct_ApplySoundNode'

ApplyNode

Type: SoundNode

Modifiers: editinline


PlaySound

Type: SoundCue


Default values

Property Value
ObjCategory "Sound"
ObjName "Apply Sound Node"