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UE3:SeqAct_AttachToEvent (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_AttachToEvent
Package: 
Engine
This class in other games:
UT3


Properties[edit]

Property group 'SeqAct_AttachToEvent'[edit]

bPreferController[edit]

Type: bool

prefer to attach events to Controllers instead of Pawns (for events you want to persist beyond the target dying and respawning)

Default values[edit]

Property Value
EventLinks[0]
Member Value
LinkDesc "Event"
ObjCategory "Event"
ObjName "Attach To Event"
VariableLinks[0]
Member Value
LinkDesc "Attachee"
PropertyName