My program doesn't have bugs. It just develops random features.

UE3:SeqAct_CastToFloat (UDK)

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Package: 
Engine
This class in other games:
UT3


Properties[edit]

FloatResult[edit]

Type: float


Value[edit]

Type: int


Default values[edit]

Property Value
ObjCategory "Math"
ObjName "Cast To Float"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "Int"
PropertyName 'Value'
VariableLinks[1]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_Float'
LinkDesc "Result"
PropertyName 'FloatResult'