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UE3:SeqAct_LevelVisibility (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_LevelVisibility
Package: 
Engine
This class in other games:
UT3

SeqAct_LevelVisibility

Kismet action exposing associating/ dissociating of levels.

Properties[edit]

Property group 'SeqAct_LevelVisibility'[edit]

Level[edit]

Type: LevelStreaming

LevelStreaming object that is going to be associated/ dissociated on request

LevelName[edit]

Type: name

LevelStreaming object name

Internal variables[edit]

bStatusIsOk[edit]

Type: bool

Modifiers: transient


Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Make Visible"
InputLinks[1]
Member Value
LinkDesc "Hide"
ObjCategory "Level"
ObjName "Change Level Visibility"