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UE3:SeqAct_MultiLevelStreaming (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_LevelStreamingBase >> SeqAct_MultiLevelStreaming
Package: 
Engine
This class in other games:
UT3

SeqAct_MultiLevelStreaming

Kismet action exposing loading and unloading of multiple levels at once.

Properties[edit]

Property group 'SeqAct_MultiLevelStreaming'[edit]

bUnloadAllOtherLevels[edit]

Type: bool

Should any levels not contained in Levels be unloaded?

Levels[edit]

Type: array<LevelStreamingNameCombo>

Array of levels to load/ unload

Internal variables[edit]

bStatusIsOk[edit]

Type: bool

Modifiers: transient


Default values[edit]

Property Value
ObjName "Stream Levels"

Structs[edit]

LevelStreamingNameCombo[edit]

Modifiers: native

LevelStreaming Level 
Cached LevelStreaming object that is going to be loaded/ unloaded on request.
name LevelName 
LevelStreaming object name.