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UE3:SeqAct_MultiLevelStreaming (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_LevelStreamingBase >> SeqAct_MultiLevelStreaming
Package: 
Engine
This class in other games:
UT3

SeqAct_MultiLevelStreaming

Kismet action exposing loading and unloading of multiple levels at once.

Properties

Property group 'SeqAct_MultiLevelStreaming'

bUnloadAllOtherLevels

Type: bool

Should any levels not contained in Levels be unloaded?

Levels

Type: array<LevelStreamingNameCombo>

Array of levels to load/ unload

Internal variables

bStatusIsOk

Type: bool

Modifiers: transient


Default values

Property Value
ObjName "Stream Levels"

Structs

LevelStreamingNameCombo

Modifiers: native

LevelStreaming Level 
Cached LevelStreaming object that is going to be loaded/ unloaded on request.
name LevelName 
LevelStreaming object name.