Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:SeqAct_SetDamageInstigator (UDK)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetDamageInstigator |
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sets who gets credit for damage caused by the Target Actor
Properties[edit]
DamageInstigator[edit]
Type: Actor
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
ObjCategory | "Actor" | ||||||||||
ObjName | "Set Damage Instigator" | ||||||||||
VariableLinks[1] |
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