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UE3:SeqAct_SetObject (UDK)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetSequenceVariable >> SeqAct_SetObject |
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Properties[edit]
Property group 'SeqAct_SetObject'[edit]
DefaultValue[edit]
Type: Object
Default value to use if no variables are linked
Internal variables[edit]
Value[edit]
Type: Object
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ObjName | "Object" | ||||||||
VariableLinks[1] |
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Static events[edit]
GetObjClassVersion[edit]
static event int GetObjClassVersion ()
Overrides: SequenceObject.GetObjClassVersion
Return the version number for this class. Child classes should increment this method by calling Super then adding a individual class version to the result. When a class is first created, the number should be 0; each time one of the link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of Super.GetObjClassVersion() should be incremented by 1.
Returns:
- the version number for this specific class.