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Difference between revisions of "UE3:SeqCond IsInCombat (UDK)"

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m (1 revision: class descriptions for UDK January update (part 5))
 
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Latest revision as of 05:47, 17 January 2010

UDK Object >> SequenceObject >> SequenceOp >> SequenceCondition >> SeqCond_IsInCombat

Contents

Package: 
Engine
This class in other games:
UT3


Default values[edit]

Property Value
ObjName "In Combat"
OutputLinks[0]
Member Value
LinkDesc "True"
OutputLinks[1]
Member Value
LinkDesc "False"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Players"