Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:SeqCond_IsInCombat (UDK)
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Revision as of 05:47, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 5))
Object >> SequenceObject >> SequenceOp >> SequenceCondition >> SeqCond_IsInCombat |
Contents
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Default values[edit]
Property | Value | ||||||
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ObjName | "In Combat" | ||||||
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