Mostly Harmless
Difference between revisions of "UE3:SeqEvent CrowdAgentReachedDestination (UDK)"
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{| class="list defaults" | {| class="list defaults" | ||
− | ! {{tl|SeqOpOutputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpOutputLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
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{| class="list defaults" | {| class="list defaults" | ||
− | ! {{tl|SeqVarLink||SequenceOp|Member}} | + | ! {{tl|SeqVarLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
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Revision as of 05:24, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_CrowdAgentReachedDestination |
Contents
- Package:
- GameFramework
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Originator: the pawn that owns this event Instigator: the pawn that was killed
Default values
Property | Value | ||||
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bPlayerOnly | False | ||||
MaxTriggerCount | 0 | ||||
ObjCategory | "Crowd" | ||||
ObjName | "Agent Reached" | ||||
OutputLinks[0] |
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VariableLinks[0] |
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