Gah - a solution with more questions. – EntropicLqd
UE3:SeqEvent_CrowdAgentReachedDestination (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_CrowdAgentReachedDestination |
Contents
- Package:
- GameFramework
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Originator: the pawn that owns this event Instigator: the pawn that was killed
Default values
Property | Value | ||||
---|---|---|---|---|---|
bPlayerOnly | False | ||||
MaxTriggerCount | 0 | ||||
ObjCategory | "Crowd" | ||||
ObjName | "Agent Reached" | ||||
OutputLinks[0] |
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