Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SeqEvent_SeeDeath (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_SeeDeath

Contents

Package: 
Engine
This class in other games:
UDK

Despite the name, seem to be activated anytime a pawn is killed in the game. Originator: the pawn that owns this event Instigator: the pawn that was killed Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bPlayerOnly False
ObjCategory "Pawn"
ObjName "See Death"
VariableLinks[0]
Member Value
LinkDesc "Victim"
VariableLinks[1]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Killer"
MaxVars 255
MinVars 1
VariableLinks[2]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Witness"
MaxVars 255
MinVars 1