My program doesn't have bugs. It just develops random features.
UE3:SkeletalMeshActorMATSpawnable (UDK)
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Object >> Actor >> SkeletalMeshActor >> SkeletalMeshCinematicActor >> SkeletalMeshActorMAT >> SkeletalMeshActorMATSpawnable |
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Default values[edit]
Property | Value |
---|---|
bNoDelete | False |
Subobjects[edit]
FaceAudioComponent[edit]
Class: Engine.AudioComponent
Inherits from: SkeletalMeshActorMAT.FaceAudioComponent
No new values.
MyLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: SkeletalMeshActorMAT.MyLightEnvironment
No new values.
SkeletalMeshComponent0[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: SkeletalMeshActorMAT.SkeletalMeshComponent0
Property | Value |
---|---|
ReplacementPrimitive | None |