Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SkyLightToggleable (UDK)

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UDK Object >> Actor >> Light >> SkyLight >> SkyLightToggleable
Package: 
Engine
This class in other games:
UT3


Default values[edit]

Property Value
bHardAttach True
bStatic False
TickGroup TG_DuringAsyncWork

Subobjects[edit]

SkyLightComponent0[edit]

Class: Engine.SkyLightComponent

Inherits from: SkyLight.SkyLightComponent0

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: SkyLight.Sprite

Property Value
ReplacementPrimitive None