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UE3:StaticMesh (UT3)
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Revision as of 01:04, 7 November 2009 by Wormbo (Talk | contribs) (added links to some related classes)
Object >> StaticMesh (native-only) |
Contents
This class represents static meshes as objects in the engine. Unlike the SkeletalMesh class, this class is native-only and does not expose any members to the UnrealScript level.
See also[edit]
- StaticMeshComponent, the actor component for using static meshes
- StaticMeshActor, the default actor for adding static meshes in UnrealEd
- DynamicSMActor, a base class for several types of dynamic actors using static meshes