Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UIAction_DataStore (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_DataStore
Package: 
Engine
Direct subclasses:
UIAction_DataStoreField, UIAction_GetCellValue, UIAction_PublishValue, UIAction_RefreshBindingValue, UIAction_SetDatastoreBinding

Base class for all actions that manipulate data store bindings.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Properties

Property group 'UIAction_DataStore'

BindingIndex

Type: int

For widgets that support multiple data store bindings, indicates which data store this action is associated with A value of -1 indicates that this action should operate on all data store bindings.

Default value: -1

Default values

Property Value
bAutoTargetOwner True
ObjCategory "Data Store"
ObjName "Data Store"