My program doesn't have bugs. It just develops random features.
UE3:UIAction_GetDatafieldValue (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_DataStore >> UIAction_DataStoreField >> UIAction_GetDatafieldValue |
- Package:
- Engine
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
This class allows designers to retrieve the value of data fields from a data store.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Properties[edit]
DataFieldArrayValue[edit]
The value of the specified field in the resolved data provider, if the datafield's value corresponds to a collection.
DataFieldImageValue[edit]
Type: Surface
The value of the specified field in the resolved data provider, if the datafield's value corresponds to an image.
DataFieldRangeValue[edit]
Type: UIRoot.UIRangeData
The value of the specified field in the resolved data provider, if the datafield's value corresponds to a range value.
DataFieldStringValue[edit]
Type: string
The value of the specified field in the resolved data provider, if the datafield's value corresponds to a string.
Default values[edit]
Property | Value | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ObjClassVersion | 5 | ||||||||||||||
ObjName | "Get Datastore Value" | ||||||||||||||
OutputLinks[1] |
|
||||||||||||||
OutputLinks[2] |
|
||||||||||||||
OutputLinks[3] |
|
||||||||||||||
OutputLinks[4] |
|
||||||||||||||
VariableLinks[4] |
|
||||||||||||||
VariableLinks[5] |
|
||||||||||||||
VariableLinks[6] |
|