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UE3:UIAction_SetDatafieldValue (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_DataStore >> UIAction_DataStoreField >> UIAction_SetDatafieldValue
Package: 
Engine

This class allows designers to change the value of a data field in a data store. Whichever object

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'UIAction_SetDatafieldValue'[edit]

bCommitValueImmediately[edit]

Type: bool

If TRUE, immediately calls Commit on the owning data store.

DataFieldArrayValue[edit]

Type: array<int>

The value of the specified field in the resolved data provider, if the datafield's value corresponds to a collection.

DataFieldImageValue[edit]

Type: Surface

The value of the specified field in the resolved data provider, if the datafield's value corresponds to an image.

DataFieldRangeValue[edit]

Type: UIRoot.UIRangeData

The value of the specified field in the resolved data provider, if the datafield's value corresponds to a range value.

DataFieldStringValue[edit]

Type: string

The value of the specified field in the resolved data provider, if the datafield's value corresponds to a string.

Default values[edit]

Property Value
ObjClassVersion 5
ObjName "Set Datastore Value"
OutputLinks[1]
Member Value
LinkDesc "Success"
VariableLinks[4]
Member Value
ExpectedType Class'Engine.SeqVar_String'
LinkDesc "String Value"
MaxVars 1
MinVars 1
PropertyName 'DataFieldStringValue'
VariableLinks[5]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Image Value"
MaxVars 1
MinVars 1
PropertyName 'DataFieldImageValue'
VariableLinks[6]
Member Value
ExpectedType Class'Engine.SeqVar_UIRange'
LinkDesc "Range Value"
MaxVars 1
MinVars 1
PropertyName 'DataFieldRangeValue'