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UE3:UIComp_UTUIMenuListPresenter (UDK)

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Package: 
UTGame
Within class: 
UIList
Implemented interfaces
CustomPropertyItemHandler
This class in other games:
UT3

Resonsible for how the data associated with this list is presented. Updates the list's operating parameters (CellHeight, CellWidth, etc.) according to the presentation type for the data contained by this list.

Routes render messages from the list to the individual elements, adding any additional data necessary for the element to understand how to render itself. For example, a listdata component might add that the element being rendered is the currently selected element, so that the element can adjust the way it renders itself accordingly. For a tree-type list, the listdata component might add whether the element being drawn is currently open, has children, etc.

Properties

Property group 'UIComp_UTUIMenuListPresenter'

NormalItemPrefab

Type: UIPrefab

The prefab to use for normal items.

PrefabMarkupReplaceList

Type: array<PrefabMarkupReplace>


SelectedItemHeight

Type: int

Size of the selected prefab item.

Default value: 50

SelectedItemPrefab

Type: UIPrefab

The prefab to use for the selected item.

Internal variables

InstancedPrefabs

Type: array<InstancedPrefabInfo>

Modifiers: transient

Instances of prefabs for each of the items in the list.

Default values

Property Value
bDisplayColumnHeaders False
ListItemOverlay[0] UITexture'UTGame.Default__UIComp_UTUIMenuListPresenter:NormalOverlayTemplate'
ListItemOverlay[1] UITexture'UTGame.Default__UIComp_UTUIMenuListPresenter:ActiveOverlayTemplate'
ListItemOverlay[2] UITexture'UTGame.Default__UIComp_UTUIMenuListPresenter:SelectionOverlayTemplate'
ListItemOverlay[3] UITexture'UTGame.Default__UIComp_UTUIMenuListPresenter:HoverOverlayTemplate'

Subobjects

ActiveOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.ActiveOverlayTemplate

No new values.

HoverOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.HoverOverlayTemplate

No new values.

NormalOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.NormalOverlayTemplate

No new values.

SelectionOverlayTemplate

Class: Engine.UITexture

Inherits from: UIComp_ListPresenter.SelectionOverlayTemplate

No new values.

Structs

InstancedPrefabInfo

Modifiers: native

Struct to store info/references about the instanced prefab.

UIPrefabInstance PrefabInstance 
array<UIObject> ResolvedObjects 

PrefabMarkupReplace

Modifiers: native

List of prefab widgets to replace with current selected item values.

name WidgetTag 
name CellTag 
Tag of the widget we are going to replace the markup of.