UE3:UTAmmo_BioRifle_Content (UT3)
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Object >> Actor >> NavigationPoint >> PickupFactory >> UTPickupFactory >> UTItemPickupFactory >> UTAmmoPickupFactory >> UTAmmo_BioRifle_Content |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
AmmoAmount | 20 |
MaxDesireability | 0.32 |
PickupMessage | "Bio Rifle Ammo" |
PickupSound | SoundCue'A_Pickups.Ammo.Cue.A_Pickup_Ammo_CGBio_Cue' |
TargetWeapon | Class'UTGameContent.UTWeap_BioRifle_Content' |
Subobjects
AmmoMeshComp
Class: Engine.StaticMeshComponent
Inherits from: UTAmmoPickupFactory.AmmoMeshComp
Property | Value |
---|---|
Scale | 1.875 |
StaticMesh | StaticMesh'PICKUPS.Ammo_Bio.Mesh.S_Pickups_Ammo_Bio' |
BaseMeshComp
Class: Engine.StaticMeshComponent
Inherits from: UTAmmoPickupFactory.BaseMeshComp
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: UTAmmoPickupFactory.CollisionCylinder
Property | Value |
---|---|
CollisionHeight | 14.4 |
PathRenderer
Class: Engine.PathRenderingComponent
Inherits from: UTAmmoPickupFactory.PathRenderer
No new values.
PickupLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTAmmoPickupFactory.PickupLightEnvironment
No new values.