Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTAnimBlendByHoverJump (UT3)
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Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> UTAnimBlendBase >> UTAnimBlendByFall >> UTAnimBlendByHoverJump |
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Properties[edit]
OwnerHV[edit]
Type: UTHoverVehicle
Modifiers: const, transient
OwnerP[edit]
Type: Pawn
Modifiers: const, transient
Default values[edit]
Property | Value |
---|---|
bIgnoreDoubleJumps | True |