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UE3:UTAnimBlendBySlotActive (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlend >> AnimNodeBlendPerBone >> UTAnimBlendBySlotActive |
Contents
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Properties[edit]
ChildSlot[edit]
Type: AnimNodeSlot
Cached pointer to slot node that we'll be monitoring.
Default values[edit]
Property | Value | ||||
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Children[0] |
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Children[1] |
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