My program doesn't have bugs. It just develops random features.
UE3:UTAnimBlendByWeapType (UT3)
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Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlend >> AnimNodeBlendPerBone >> UTAnimBlendByWeapType |
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. This node blends in the 'Weapon' branch when anything other than the rifle is being used.
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