My program doesn't have bugs. It just develops random features.

UE3:UTAnimBlendByWeapType (UT3)

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UT3 Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlend >> AnimNodeBlendPerBone >> UTAnimBlendByWeapType

Contents

Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. This node blends in the 'Weapon' branch when anything other than the rifle is being used.

Default values[edit]

Property Value
Children[0]
Member Value
Name 'Default'
Children[1]
Member Value
Name 'Weapon'