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UE3:UTCTFRedFlagBase (UT3)

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UT3 Object >> Actor >> NavigationPoint >> Objective >> UTGameObjective >> UTCTFBase >> UTCTFBase_Content >> UTCTFRedFlagBase
Package: 
UTGameContent
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bHasLocationSpeech True
Components[5] ParticleSystemComponent'EmptyParticles'
DefenderTeamIndex 0
FlagBaseMaterial MaterialInstanceConstant'PICKUPS.Base_Flag.Materials.M_Pickups_Base_Flag_Red'
FlagEmptyParticles ParticleSystemComponent'EmptyParticles'
FlagType Class'UTGameContent.UTCTFRedFlag'
LocationSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_InTheRedBase'
LocationSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_InTheRedBase'
LocationSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_InTheRedBase'
MidfieldHighSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_MidfieldHigh'
MidfieldHighSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_MidfieldHigh'
MidfieldHighSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_MidfieldHigh'
MidfieldLowSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_MidfieldLow'
MidfieldLowSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_MidfieldLow'
MidfieldLowSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_MidfieldLow'
NearLocationSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_NearTheRedBase'
NearLocationSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_NearTheRedBase'
NearLocationSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_NearTheRedBase'

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTCTFBase_Content.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTCTFBase_Content.CollisionCylinder

No new values.

EmptyParticles[edit]

Class: Engine.ParticleSystemComponent

Property Value
bAutoActivate False
SecondsBeforeInactive 1.0
Template ParticleSystem'PICKUPS.Flag.Effects.P_Flagbase_Empty_Idle_Red'

FlagBaseLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTCTFBase_Content.FlagBaseLightEnvironment

No new values.

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTCTFBase_Content.PathRenderer

No new values.

StaticMeshComponent0[edit]

Class: Engine.StaticMeshComponent

Inherits from: UTCTFBase_Content.StaticMeshComponent0

No new values.

TakenSoundComponent[edit]

Class: Engine.AudioComponent

Inherits from: UTCTFBase_Content.TakenSoundComponent

No new values.