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Difference between revisions of "UE3:UTDeployableSlowVolume (UT3)"

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| {{tl|ItemName||Inventory}}
 
| {{tl|ItemName||Inventory}}
| "Bremsfeld-Generator"
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| {{tl|NeedToPickUpAnnouncement||UTWeapon internal variables}}
 
| {{tl|NeedToPickUpAnnouncement||UTWeapon internal variables}}
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| AnnouncementText
 
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| "Schnapp dir den Bremsfeld-Generator!"
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| "Grab the Slow Field Generator!"
 
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| {{tl|PickupMessage||Inventory}}
 
| {{tl|PickupMessage||Inventory}}
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Latest revision as of 07:40, 23 May 2008

UT3 Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTDeployable >> UTDeployableSlowVolume
Package: 
UTGameContent

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
ArmsAnimSet AnimSet'PICKUPS.Deployables.Anims.K_Deployables_SlowVolume_1P_Arms'
AttachmentClass Class'UTGameContent.UTAttachment_SlowVolume'
DeployFailedSoundCue SoundCue'A_Gameplay.ONS.A_GamePlay_ONS_CoreImpactShieldedCue'
FireOffset
Member Value
X 500.0
Y 200.0
Z 0.0
ItemName "Slow Field Generator"
NeedToPickUpAnnouncement
Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_GrabTheStasisFieldGenerator'
AnnouncementText "Grab the Slow Field Generator!"
PickupMessage "Slow Field Generator"

Subobjects[edit]

FirstPersonMesh[edit]

Class: UTGame.UTSkeletalMeshComponent

Inherits from: UTDeployable.FirstPersonMesh

Property Value
Animations AnimNodeSequence'UTGameContent.Default__UTDeployableSlowVolume:MeshSequenceA'
AnimSets[0] AnimSet'PICKUPS.Deployables.Anims.K_Deployables_SlowVolume_1P'
bCastDynamicShadow False
bForceDirectLightMap True
bUseAsOccluder False
FOV 60.0
Scale 0.5
SkeletalMesh SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_SlowVolume'

PickupMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTDeployable.PickupMesh

Property Value
SkeletalMesh SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_SlowVolume'
Translation
Member Value
X 0.0
Y 0.0
Z -30.0

Functions[edit]

Static functions[edit]

GetTeamDeployable[edit]

static function class<ActorGetTeamDeployable (int TeamNum)

Overrides: UTDeployable.GetTeamDeployable


Instance functions[edit]

Deploy[edit]

function bool Deploy ()

Overrides: UTDeployable.Deploy

(Description copied from UTDeployable.Deploy)
attempts to deploy the item

Returns:

whether or not deploying was successful