I don't need to test my programs. I have an error-correcting modem.

UE3:UTDmgType_CicadaRocket (UDK)

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UDK Object >> DamageType >> UTDamageType >> UTDmgType_Burning >> UTDmgType_CicadaRocket
Package: 
UTGameContent
This class in other games:
UT3


Default values[edit]

Property Value
DamagedFFWaveform ForceFeedbackWaveform'UTGameContent.Default__UTDmgType_CicadaRocket:ForceFeedbackWaveform0'
DamageWeaponClass Class'UTGameContent.UTVWeap_CicadaMissileLauncher'
DeathStatsName 'DEATHS_CICADAROCKET'
DeathString "`k's blew `o to bits."
FemaleSuicide "`o blew herself up good."
KilledFFWaveform ForceFeedbackWaveform'UTGameContent.Default__UTDmgType_CicadaRocket:ForceFeedbackWaveform1'
KillStatsName 'KILLS_CICADAROCKET'
MaleSuicide "`o blew himself up good."
NodeDamageScaling 0.8
SuicideStatsName 'SUICIDES_CICADAROCKET'
VehicleMomentumScaling 2.5

Static functions[edit]

ScoreKill[edit]

static function ScoreKill (UTPlayerReplicationInfo KillerPRI, UTPlayerReplicationInfo KilledPRI, Pawn KilledPawn)

Overrides: UTDamageType.ScoreKill