Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTDmgType_ShockCombo (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> DamageType >> UTDamageType >> UTDmgType_ShockCombo

Contents

Package: 
UTGame
This class in other games:
UT3


Default values[edit]

Property Value
bHeadGibCamera False
bNeverGibs True
bThrowRagdoll True
DamageBodyMatColor
Member Value
A 1.0
B 50.0
G 0.0
R 40.0
DamageCameraAnim CameraAnim'Camera_FX.ShockRifle.C_WP_ShockRifle_Combo_Shake'
DamagedFFWaveform ForceFeedbackWaveform'UTGame.Default__UTDmgType_ShockCombo:ForceFeedbackWaveform0'
DamageOverlayTime 0.3
DamageWeaponClass Class'UTGame.UTWeap_ShockRifleBase'
DamageWeaponFireMode 2
DeathOverlayTime 0.9
DeathStatsName 'DEATHS_SHOCKCOMBO'
DeathString "`o couldn't avoid the blast from `k's shock combo."
FemaleSuicide "`o made a tactical error with her shock combo."
KDamageImpulse 6500.0
KilledFFWaveform ForceFeedbackWaveform'UTGame.Default__UTDmgType_ShockCombo:ForceFeedbackWaveform1'
KillStatsName 'KILLS_SHOCKCOMBO'
MaleSuicide "`o made a tactical error with his shock combo."
RewardAnnouncementSwitch 3
RewardCount 15
RewardEvent 'REWARD_COMBOKING'
SuicideStatsName 'SUICIDES_SHOCKCOMBO'
VehicleDamageScaling 0.8
VehicleMomentumScaling 2.25